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	<title>Comments for Stephan Wehner</title>
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	<link>http://stephan.sugarmotor.org</link>
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	<lastBuildDate>Wed, 11 Aug 2010 17:37:13 +0000</lastBuildDate>
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		<title>Comment on Rock, Paper, Scissors with Handicap by CC</title>
		<link>http://stephan.sugarmotor.org/2010/05/rock-paper-scissors-with-handicap/comment-page-1/#comment-3504</link>
		<dc:creator>CC</dc:creator>
		<pubDate>Wed, 11 Aug 2010 17:37:13 +0000</pubDate>
		<guid isPermaLink="false">http://stephan.sugarmotor.org/?p=420#comment-3504</guid>
		<description>My friend competed in a paper, rock scissors tournament at a bar and noticed people have personal predisposition to one of the three choices generally associated with their personality which he could pick up semi-reliably like a poker read.  I didn&#039;t believe him until I saw him win a couple tournaments several weekends in a row.  I only went for the free beer initially but its actually fairly amazing to see in action.</description>
		<content:encoded><![CDATA[<p>My friend competed in a paper, rock scissors tournament at a bar and noticed people have personal predisposition to one of the three choices generally associated with their personality which he could pick up semi-reliably like a poker read.  I didn&#8217;t believe him until I saw him win a couple tournaments several weekends in a row.  I only went for the free beer initially but its actually fairly amazing to see in action.</p>
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		<title>Comment on Rock, Paper, Scissors with Handicap by sw</title>
		<link>http://stephan.sugarmotor.org/2010/05/rock-paper-scissors-with-handicap/comment-page-1/#comment-3495</link>
		<dc:creator>sw</dc:creator>
		<pubDate>Mon, 09 Aug 2010 05:55:05 +0000</pubDate>
		<guid isPermaLink="false">http://stephan.sugarmotor.org/?p=420#comment-3495</guid>
		<description>Once the handicapped player has used both allowed weapons, the non-handicapped will know the handicapped weapon. Then the non-handicapped player knows with which weapon they cannot lose: the weapon that the handicap-weapon would beat. (Example: If the handicapped player cannot choose Rock, then the non-handicapped player can safely choose Scissors)

That&#039;s only two rounds, if the handicapped player chooses to switch between their two weapons.</description>
		<content:encoded><![CDATA[<p>Once the handicapped player has used both allowed weapons, the non-handicapped will know the handicapped weapon. Then the non-handicapped player knows with which weapon they cannot lose: the weapon that the handicap-weapon would beat. (Example: If the handicapped player cannot choose Rock, then the non-handicapped player can safely choose Scissors)</p>
<p>That&#8217;s only two rounds, if the handicapped player chooses to switch between their two weapons.</p>
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		<title>Comment on Rock, Paper, Scissors with Handicap by Sean Murphy</title>
		<link>http://stephan.sugarmotor.org/2010/05/rock-paper-scissors-with-handicap/comment-page-1/#comment-3494</link>
		<dc:creator>Sean Murphy</dc:creator>
		<pubDate>Mon, 09 Aug 2010 04:08:00 +0000</pubDate>
		<guid isPermaLink="false">http://stephan.sugarmotor.org/?p=420#comment-3494</guid>
		<description>Three rounds probably wouldn&#039;t be long enough to safely guess the handicap for the third round.</description>
		<content:encoded><![CDATA[<p>Three rounds probably wouldn&#8217;t be long enough to safely guess the handicap for the third round.</p>
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		<title>Comment on Rock, Paper, Scissors with Handicap by Sean Murphy</title>
		<link>http://stephan.sugarmotor.org/2010/05/rock-paper-scissors-with-handicap/comment-page-1/#comment-3493</link>
		<dc:creator>Sean Murphy</dc:creator>
		<pubDate>Mon, 09 Aug 2010 04:06:54 +0000</pubDate>
		<guid isPermaLink="false">http://stephan.sugarmotor.org/?p=420#comment-3493</guid>
		<description>If the handicap persists then the game degenerates into a 2x2 where the handicapped player wins 1/4, ties 1/4 and loses 1/2.</description>
		<content:encoded><![CDATA[<p>If the handicap persists then the game degenerates into a 2&#215;2 where the handicapped player wins 1/4, ties 1/4 and loses 1/2.</p>
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		<title>Comment on Rock, Paper, Scissors with Handicap by sw</title>
		<link>http://stephan.sugarmotor.org/2010/05/rock-paper-scissors-with-handicap/comment-page-1/#comment-3492</link>
		<dc:creator>sw</dc:creator>
		<pubDate>Sun, 08 Aug 2010 22:26:31 +0000</pubDate>
		<guid isPermaLink="false">http://stephan.sugarmotor.org/?p=420#comment-3492</guid>
		<description>Sean - how about after several rounds? The &quot;forbidden&quot; weapon would become known to both players with some likelihood, at which point the player with no handicap has a clear strategy to avoid losing. (Playing for 3 rounds is a kind of standard for the game) -- Stephan</description>
		<content:encoded><![CDATA[<p>Sean &#8211; how about after several rounds? The &#8220;forbidden&#8221; weapon would become known to both players with some likelihood, at which point the player with no handicap has a clear strategy to avoid losing. (Playing for 3 rounds is a kind of standard for the game) &#8212; Stephan</p>
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		<title>Comment on Rock, Paper, Scissors with Handicap by Sean Murphy</title>
		<link>http://stephan.sugarmotor.org/2010/05/rock-paper-scissors-with-handicap/comment-page-1/#comment-3490</link>
		<dc:creator>Sean Murphy</dc:creator>
		<pubDate>Sun, 08 Aug 2010 07:38:24 +0000</pubDate>
		<guid isPermaLink="false">http://stephan.sugarmotor.org/?p=420#comment-3490</guid>
		<description>Number of draws should stay the same. In a normal game each player would choose each weapon with 1/3 frequency so that there would be nine interactions each with a 1/9 probability. Three of these would be draws or 1/3 of the time you would get a draw. When one weapon is deleted then there are six interactions each with 1/6 probability (any departure from an even distribution can be taken advantage of by the other party) and 2 of these six are draws for 1/3 chance of a draw. If both sides deleted the same weapon then there are four interactions of which two are a tie for a 1/2 chance of a draw. If each player had a different weapon deleted then the game is no longer symmetric and one player will win 1/2 the time, 1/4 will draw and the other player will win 1/4 of the time. The dominant strategy for both players remains randomly choosing the available weapons.</description>
		<content:encoded><![CDATA[<p>Number of draws should stay the same. In a normal game each player would choose each weapon with 1/3 frequency so that there would be nine interactions each with a 1/9 probability. Three of these would be draws or 1/3 of the time you would get a draw. When one weapon is deleted then there are six interactions each with 1/6 probability (any departure from an even distribution can be taken advantage of by the other party) and 2 of these six are draws for 1/3 chance of a draw. If both sides deleted the same weapon then there are four interactions of which two are a tie for a 1/2 chance of a draw. If each player had a different weapon deleted then the game is no longer symmetric and one player will win 1/2 the time, 1/4 will draw and the other player will win 1/4 of the time. The dominant strategy for both players remains randomly choosing the available weapons.</p>
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		<title>Comment on La Cumparsita: Piano Lesson with Linda Lee Thomas by tangofish</title>
		<link>http://stephan.sugarmotor.org/2010/03/la-cumparsita-lesson-with-linda-lee-thomas/comment-page-1/#comment-3204</link>
		<dc:creator>tangofish</dc:creator>
		<pubDate>Mon, 17 May 2010 17:29:37 +0000</pubDate>
		<guid isPermaLink="false">http://stephan.sugarmotor.org/?p=366#comment-3204</guid>
		<description>A fantastic resource from Argentina = http://www.tangostore.com</description>
		<content:encoded><![CDATA[<p>A fantastic resource from Argentina = <a href="http://www.tangostore.com" rel="nofollow">http://www.tangostore.com</a></p>
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		<title>Comment on La Cumparsita: Piano Lesson with Linda Lee Thomas by marc</title>
		<link>http://stephan.sugarmotor.org/2010/03/la-cumparsita-lesson-with-linda-lee-thomas/comment-page-1/#comment-3203</link>
		<dc:creator>marc</dc:creator>
		<pubDate>Mon, 17 May 2010 17:12:23 +0000</pubDate>
		<guid isPermaLink="false">http://stephan.sugarmotor.org/?p=366#comment-3203</guid>
		<description>I think Linda Lee is really cool and I think Vancouver is lucky to have her!
It sounds like your lesson went really well too. Don&#039;t forget that tango is
not just music but a social dance, especially in Argentina. Why not learn a
few steps to help you understand appreciate the music, rhythms, and your
partners. -tangofish</description>
		<content:encoded><![CDATA[<p>I think Linda Lee is really cool and I think Vancouver is lucky to have her!<br />
It sounds like your lesson went really well too. Don&#8217;t forget that tango is<br />
not just music but a social dance, especially in Argentina. Why not learn a<br />
few steps to help you understand appreciate the music, rhythms, and your<br />
partners. -tangofish</p>
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		<title>Comment on Rock Paper Scissors for Three Players by Rock, Paper, Scissors with Handicap &#171; Stephan Wehner</title>
		<link>http://stephan.sugarmotor.org/2010/04/rock-paper-scissors-for-three-people/comment-page-1/#comment-3168</link>
		<dc:creator>Rock, Paper, Scissors with Handicap &#171; Stephan Wehner</dc:creator>
		<pubDate>Mon, 10 May 2010 20:52:15 +0000</pubDate>
		<guid isPermaLink="false">http://stephan.sugarmotor.org/?p=356#comment-3168</guid>
		<description>[...] with my daughter the other day. (Her idea, I didn&#8217;t tell her about the game, my previous blog post about Rock, Paper, Scissors, nor about the new rpsmatch.com site). She won, and I lost a few rounds. Then I noticed: she [...]</description>
		<content:encoded><![CDATA[<p>[...] with my daughter the other day. (Her idea, I didn&#8217;t tell her about the game, my previous blog post about Rock, Paper, Scissors, nor about the new rpsmatch.com site). She won, and I lost a few rounds. Then I noticed: she [...]</p>
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		<title>Comment on how to play the moonlight sonata by La Cumparsita Lesson with Linda Lee Thomas &#171; Stephan Wehner</title>
		<link>http://stephan.sugarmotor.org/2009/03/how-to-play-the-moonlight-sonata/comment-page-1/#comment-2715</link>
		<dc:creator>La Cumparsita Lesson with Linda Lee Thomas &#171; Stephan Wehner</dc:creator>
		<pubDate>Fri, 19 Mar 2010 21:23:23 +0000</pubDate>
		<guid isPermaLink="false">http://stephan.sugarmotor.org/?p=197#comment-2715</guid>
		<description>[...] for me there was a lot more stretching, and the left hand moves a lot farther distances than in the Moonlight Sonata). The right hand needs to plays louder than the left hand and the pedal is absolutely [...]</description>
		<content:encoded><![CDATA[<p>[...] for me there was a lot more stretching, and the left hand moves a lot farther distances than in the Moonlight Sonata). The right hand needs to plays louder than the left hand and the pedal is absolutely [...]</p>
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